CCCPaste

EasyButton Control rev_06

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	- Project: EasyButton Control
	- Source Code NOT compiled for: Arduino Uno
	- Source Code created on: 2024-05-08 17:46:39

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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
	/* The project must control a timer that starts when */
	/* the infrared sensor is in a low active state and */
	/* stops when the sensor returns to a low active */
	/* state. The timer must be displayed on the LCD */
	/* screen. */
/****** SYSTEM REQUIREMENT 2 *****/
	/* The timer state should be handled using a state */
	/* machine. Furthermore, an explicit function called */
	/* 'resetTimer' needs to be implemented to reset the */
	/* counter and state of the state machine. */
/****** END SYSTEM REQUIREMENTS *****/

/****** DEFINITION OF LIBRARIES *****/
#include 
#include     // https://github.com/marcoschwartz/LiquidCrystal_I2C
#include     // https://github.com/evert-arias/EasyButton

/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);
void resetTimer(void);

/***** DEFINITION OF DIGITAL INPUT PINS *****/
const uint8_t sensorInfrared_PushButton_PIN_D2 = 2;

/***** DEFINITION OF I2C PINS *****/
const uint8_t display_LCD1602I2C_I2C_PIN_SDA_A4 = A4;
const uint8_t display_LCD1602I2C_I2C_PIN_SCL_A5 = A5;
const uint8_t display_LCD1602I2C_I2C_SLAVE_ADDRESS = 39;

/****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
LiquidCrystal_I2C lcd(display_LCD1602I2C_I2C_SLAVE_ADDRESS, 20, 4); // Initialize LiquidCrystal_I2C object
EasyButton button(sensorInfrared_PushButton_PIN_D2); // Initialize EasyButton object

void onPressedForDuration()
{
  // Code to be executed when the button is pressed for the given duration.
}

void setup(void)
{
    // put your setup code here, to run once:
    pinMode(sensorInfrared_PushButton_PIN_D2, INPUT_PULLUP);

    lcd.init(); // Initialize the LCD
    lcd.backlight(); // Turn on the backlight

    // Initialize the button
    button.begin();
    // Add the callback function to be called when the button is pressed for at least the given time
    button.onPressedFor(2000, onPressedForDuration);
}

void loop(void)
{
    // put your main code here, to run repeatedly:
    button.read(); // Continuously read the status of the button
}

void resetTimer(void)
{
    // Function to reset the timer and state machine
}

/* END CODE */