/*
* This program sends characters to the Arduino which is listening to the serial port for
* Character input to control motor functions. Depending on depth detected, start or stop the
* motors. For use in Robot navigation using the Xbox360 kinect
*/
#include
#include
#include
#include
#include
#include
#include
#include
//gcc -Wall -g -o "%e" "%f" -lfreenect -lfreenect_sync
int dtime=5;
int arduino;
//int current_tilt=¤t_tilt);
freenect_context *f_ctx;
freenect_device *f_dev;
#define WIDTH 640
#define HEIGHT 480
//(0,0) is top left also index 0
char w='w';
char a='a';
char s='s';
char d='d';
char b='b';
int die = 0;
int kInit();
void kClose();
void go(char x);
void depth_cb(freenect_device *dev, void *depth, uint32_t timestamp);
void no_kinect_quit(void);
int main(){
kInit(); //init kinect lib, and device
arduino = open("/dev/ttyACM0", O_RDWR | O_NOCTTY | O_NDELAY);
if (arduino == -1) {
perror("Is the Arduino Connected?");
return 1;
}
struct termios options;
tcgetattr(arduino, &options);
cfsetispeed(&options, B9600);
cfsetospeed(&options, B9600);
options.c_cflag |= (CLOCAL | CREAD);
tcsetattr(arduino, TCSANOW, &options);
// Set the depth callback function
freenect_set_depth_callback(f_dev, depth_cb);
// Start the depth stream
freenect_start_depth(f_dev);
while (!die) {
// Update the Kinect device
if (freenect_process_events(f_ctx) < 0)
break;
}
kClose();
return 0;
}
void go(char x){
char keystrokes[] = "b";
keystrokes[0]=x;
// printf("%c\n",x);
write(arduino, keystrokes, strlen(keystrokes));
// sleep(dtime);
}
//Kinect Stuff
int kInit(){
// Initialize libfreenect
if (freenect_init(&f_ctx, NULL) < 0) {
printf("Failed to initialize libfreenect!\n");
return 1;
}
// Set the log level (optional)
// freenect_set_log_level(f_ctx, FREENECT_LOG_DEBUG);
// Open the Kinect device
if (freenect_open_device(f_ctx, &f_dev, 0) < 0) {
printf("Failed to open Kinect device!\n");
return 1;
}
return 0;
}
void kClose(){
//shutdown functions
freenect_stop_depth(f_dev);
freenect_close_device(f_dev);
freenect_shutdown(f_ctx);
}
void depth_cb(freenect_device *dev, void *depth, uint32_t timestamp){
// Cast the depth data to unsigned short (16-bit)
uint16_t *depth_data = (uint16_t *)depth;
// Print the depth value at a specific pixel (e.g., pixel at (320, 240) (Center of frame))
int x = 320;
int y = 240;
int index = y * WIDTH + x; //index 0 to 307840
uint16_t depth_value = depth_data[index];
if(depth_value>=2046){
//nearing buffer overflow. this happens as object approaches camera
depth_value=2046;
}
if(depth_value>600&& depth_value<2000){
printf("%u\n", depth_value);
go(w);
}
if(depth_value>2000){
printf("%u\n", depth_value);
go(b);
}
// You can further process the depth data or perform other actions here
}
void no_kinect_quit(void){
printf("Error: Kinect not connected?\n");
exit(1);
}