local Players = game:GetService("Players") local Player = Players.LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid: Humanoid = Character:FindFirstChild("Humanoid") local HealthBar = script.Parent.HealthBackground.HealthBar local PercentageLabel = HealthBar.Parent.TextLabel local function UpdateHealthBar() local XSize = math.clamp(Humanoid.Health / Humanoid.MaxHealth, 0, 1) HealthBar:TweenSize(UDim2.fromScale(XSize, 1), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.5) PercentageLabel.Text = `{tostring(math.floor(XSize * 100))}%` end UpdateHealthBar() Humanoid:GetPropertyChangedSignal("Health"):Connect(UpdateHealthBar) Humanoid:GetPropertyChangedSignal("MaxHealth"):Connect(UpdateHealthBar)