local Players = game:GetService("Players")
local Player = Players.LocalPlayer
local Character = Player.Character or Player.CharacterAdded:Wait()
local Humanoid: Humanoid = Character:FindFirstChild("Humanoid")
local HealthBar = script.Parent.HealthBackground.HealthBar
local PercentageLabel = HealthBar.Parent.TextLabel
local function UpdateHealthBar()
local XSize = math.clamp(Humanoid.Health / Humanoid.MaxHealth, 0, 1)
HealthBar:TweenSize(UDim2.fromScale(XSize, 1), Enum.EasingDirection.InOut, Enum.EasingStyle.Sine, 0.5)
PercentageLabel.Text = `{tostring(math.floor(XSize * 100))}%`
end
UpdateHealthBar()
Humanoid:GetPropertyChangedSignal("Health"):Connect(UpdateHealthBar)
Humanoid:GetPropertyChangedSignal("MaxHealth"):Connect(UpdateHealthBar)