CCCPaste

Cazador Missile Launcher.log

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileGreen.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileOrange.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileRed.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectile.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileBlue.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileWhiteBlue.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\MissilePlasma.nif
4 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\GlowPartTiny.dds" to "Textures\Effects\GlowPartTiny.dds"
14 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
14 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
24 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaTile_d.dds" to "Textures\Effects\PlasmaTile_d.dds"
24 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\PlasmaImpactWaveGrad.dds" to "Textures\Effects\Gradients\PlasmaImpactWaveGrad.dds"
41 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaProjectileAtlas_d.dds" to "Textures\Effects\PlasmaProjectileAtlas_d.dds"
41 BSEffectShaderProperty\Normal Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\VeloOutwardMasked4x4_n.dds" to "Textures\Effects\VeloOutwardMasked4x4_n.dds"
41 BSEffectShaderProperty\Env Mask Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaTile_d.dds" to "Textures\Effects\PlasmaTile_d.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\RailMover.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_s.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\TargetingSystem.nif
7 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_d.dds"
7 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_n.dds"
7 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
7 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_n.dds"
9 BSShaderTextureSet\Textures\Textures #2: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_g.dds"
9 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_n.dds"
14 BSShaderTextureSet\Textures\Textures #2: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_g.dds"
14 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_s.dds"
17 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\Missile.nif
24 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_d.dds"
24 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_n.dds"
24 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
24 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_s.dds"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectile.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileBlue.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileGreen.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\IronSights.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileRed.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileOrange.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\LittlePlasmaBallProjectileWhiteBlue.nif
6 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
6 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\ScopeSTS.nif
46 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds" to "textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds"
49 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\ScopeRadiusCircle.dds" to "textures\Scopes\ScopeRadiusCircle.dds"
52 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Effects\ReflexGlass_d.dds" to "textures\Effects\ReflexGlass_d.dds"
56 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\Reticle\CSResRetCrossMildot.dds" to "textures\Scopes\Reticle\CSResRetCrossMildot.dds"
59 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\Reticle\CSResDotPrec.dds" to "textures\Scopes\Reticle\CSResDotPrec.dds"
63 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_d.dds"
63 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_n.dds"
63 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
63 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_s.dds"
66 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
66 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
66 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
66 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
69 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_d.dds"
69 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_n.dds"
69 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
69 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\MissilePlasma.nif
4 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\GlowPartTiny.dds" to "Textures\Effects\GlowPartTiny.dds"
14 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\ColorWhiteAlphaUtility_d.dds" to "Textures\Effects\ColorWhiteAlphaUtility_d.dds"
14 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\WepLaserRed01Grad.dds" to "Textures\Effects\Gradients\WepLaserRed01Grad.dds"
24 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaTile_d.dds" to "Textures\Effects\PlasmaTile_d.dds"
24 BSEffectShaderProperty\Grayscale Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\Gradients\PlasmaImpactWaveGrad.dds" to "Textures\Effects\Gradients\PlasmaImpactWaveGrad.dds"
41 BSEffectShaderProperty\Source Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaProjectileAtlas_d.dds" to "Textures\Effects\PlasmaProjectileAtlas_d.dds"
41 BSEffectShaderProperty\Normal Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\VeloOutwardMasked4x4_n.dds" to "Textures\Effects\VeloOutwardMasked4x4_n.dds"
41 BSEffectShaderProperty\Env Mask Texture: Path changed from "D:\Creative\Modding\Fallout 4\Reference\Textures\Effects\PlasmaTile_d.dds" to "Textures\Effects\PlasmaTile_d.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\ScopeSTS_Moved.nif
46 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds" to "textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds"
49 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\ScopeRadiusCircle.dds" to "textures\Scopes\ScopeRadiusCircle.dds"
52 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Effects\ReflexGlass_d.dds" to "textures\Effects\ReflexGlass_d.dds"
56 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\Reticle\CSResRetCrossMildot.dds" to "textures\Scopes\Reticle\CSResRetCrossMildot.dds"
59 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Scopes\Reticle\CSResDotPrec.dds" to "textures\Scopes\Reticle\CSResDotPrec.dds"
63 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_d.dds"
63 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_n.dds"
63 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
63 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_s.dds"
66 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
66 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
66 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
66 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
69 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_d.dds"
69 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_n.dds"
69 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
69 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scope_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\IronSights_Moved.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\IronSights_Moved.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\IronSights.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"
11 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_d.dds"
11 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_n.dds"
11 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
11 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ironsights_s.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\MissileAmmo.nif
6 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
6 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_s.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\MonitorSTS.nif
48 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
48 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
48 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
48 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
50 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
50 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
50 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
50 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
56 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
56 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
56 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
56 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
59 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
59 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
59 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
59 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
62 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
62 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
62 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
62 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
64 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
64 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
64 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\MonitorSTS_Moved.nif
48 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
48 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
48 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
48 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
50 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
50 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
50 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
50 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
56 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
56 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
56 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
56 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
59 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
59 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
59 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
59 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
62 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
62 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
62 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
62 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
64 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
64 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
64 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\Missile.nif
24 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_d.dds"
24 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_n.dds"
24 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
24 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_s.dds"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\RailMover.nif
8 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_d.dds"
8 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_n.dds"
8 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
8 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\railmover_s.dds"

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\ScopeNV_Moved.nif
46 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_d.dds"
46 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_n.dds"
46 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
46 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_s.dds"
49 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_d.dds"
49 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
49 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
49 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_s.dds"
55 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_d.dds"
55 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_n.dds"
55 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_s.dds"
57 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ScopeNVScreen_D_STS.dds"
57 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
57 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
57 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
70 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ScopeNVScreen_D_STS.dds"
70 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
70 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
70 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
77 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_d.dds"
77 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_n.dds"
77 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
77 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher - Update-45415-1-0b-1591104701\Data\Meshes\TheBigLidowski\CazadorML\ScopeNV.nif
46 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_d.dds"
46 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_n.dds"
46 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
46 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_s.dds"
49 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_d.dds"
49 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
49 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
49 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_camera_s.dds"
55 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_d.dds"
55 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_n.dds"
55 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_leds_s.dds"
57 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ScopeNVScreen_D_STS.dds"
57 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
57 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
57 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
70 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\ScopeNVScreen_D_STS.dds"
70 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
70 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_n.dds"
70 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenvscreen_s.dds"
77 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_d.dds"
77 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_n.dds"
77 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
77 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\scopenv_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\MissileAmmo.nif
6 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_d.dds"
6 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_n.dds"
6 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
6 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\rocket_s.dds"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\TargetingSystem.nif
7 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_d.dds"
7 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_n.dds"
7 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
7 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_s.dds"
9 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_d.dds"
9 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_n.dds"
9 BSShaderTextureSet\Textures\Textures #2: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_g.dds"
9 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-targetingsystem_s.dds"
14 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_d.dds"
14 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_n.dds"
14 BSShaderTextureSet\Textures\Textures #2: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_g.dds"
14 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\targetingsystem_s.dds"
17 BSEffectShaderProperty: Removed Vertex_Colors flag because vertex colors are missing
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated"

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\MonitorSTS.nif
48 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
48 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
48 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
48 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
50 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
50 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
50 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
50 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
56 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
56 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
56 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
56 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
59 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
59 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
59 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
59 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
62 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
62 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
62 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
62 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
64 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
64 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
64 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\MonitorSTS_Moved.nif
48 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_d.dds"
48 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_n.dds"
48 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1_dielectric.dds"
48 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\lens-scope_s.dds"
50 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
50 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
50 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
50 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
52 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
52 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
52 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
52 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
56 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
56 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
56 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
56 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
59 BSShaderTextureSet\Textures\Textures #0: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_d.dds"
59 BSShaderTextureSet\Textures\Textures #1: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
59 BSShaderTextureSet\Textures\Textures #4: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
59 BSShaderTextureSet\Textures\Textures #7: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
62 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
62 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
62 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
62 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
64 BSEffectShaderProperty\Source Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitorsts_d.dds"
64 BSEffectShaderProperty\Env Map Texture: Path changed from "d:\creative\modding\fallout 4\reference\textures\shared\cubemaps\mipblur_defaultoutside1.dds" to "textures\shared\cubemaps\mipblur_defaultoutside1.dds"
64 BSEffectShaderProperty\Normal Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_n.dds"
64 BSEffectShaderProperty\Env Mask Texture: Couldn't fix absolute path "d:\creative\modding\fallout 4\cazador missile launcher\texturing\output\fallout\monitor_s.dds"
1 BSXFlags: Flags set to "Animated | Havok | Dynamic | Articulated | External Emit"
39 NiDefaultAVObjectPalette: Updated AV Objects

Cazador Missile Launcher-45415-1-0-1591002316\Data\Meshes\TheBigLidowski\CazadorML\ScopeSTS.nif
46 BSEffectShaderProperty\Source Texture: Path changed from "E:\Games\Fallout 4\Data\textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds" to "textures\Weapons\HuntingRifle\HuntingRifleScope_d.dds"
49 BSEffectShaderProperty\Source Texture: Path changed fro