local Tool = script.Parent
local player = game.Players.LocalPlayer
local QuantityText = player.PlayerGui:WaitForChild("BackpackGui").Frame.quantityLabel
Tool:WaitForChild("stacks").Changed:Connect(function(value)
QuantityText.Text = "Quantity: "..value
end)
QuantityText.Text = "Quantity: "..Tool.stacks.Value
Tool.Activated:Connect(function()
if Tool:WaitForChild("stacks") and Tool.stacks.Value > 1 then
Tool.stacks.Value -= 1
player.Character.Humanoid.Health += 5
else
Tool:Destroy()
QuantityText.Visible = false
end
end)
Tool.Equipped:Connect(function()
QuantityText.Visible = true
end)
Tool.Unequipped:Connect(function()
QuantityText.Visible = false
end)