local Tool = script.Parent;
enabled = true
function onActivated()
if not enabled then
return
end
enabled = false
Tool.GripForward = Vector3.new(-.981, .196, 0)
Tool.GripPos = Vector3.new(-.5, -0.6, -1.5)
Tool.GripRight = Vector3.new(0, -0, -1)
Tool.GripUp = Vector3.new(0.196, .981, 0)
wait(.8)
local h = Tool.Parent:FindFirstChild("Humanoid")
if (h ~= nil) then
if (h.MaxHealth > h.Health + 1.6) then
h.Health = h.Health + 1.6
else
h.Health = h.MaxHealth
Tool.stacks.Value -= 1
end
end
Tool.GripForward = Vector3.new(-1, 0, 0)
Tool.GripPos = Vector3.new(-.5, -.1, 0)
Tool.GripRight = Vector3.new(0, 0, 1)
Tool.GripUp = Vector3.new(0,1,0)
enabled = true
if Tool.stacks.Value == 0 then
Tool:Destroy()
end
end
script.Parent.Activated:connect(onActivated)