local player = game.Players.LocalPlayer local ReplicatedStorage = game:GetService("ReplicatedStorage") local SpawnCarEvent = ReplicatedStorage:WaitForChild("SpawnCar") local DeleteCarEvent = ReplicatedStorage:WaitForChild("DeleteCar") local carName = script.Parent.Name local SpawnCarFrame = script.Parent.Parent script.Parent.MouseButton1Down:Connect(function() SpawnCarFrame.Visible = false local CurrentCar = game.Workspace:FindFirstChild(player.Name .. 'sCar') if not CurrentCar then SpawnCarEvent:FireServer(carName) else if player.Character.Humanoid.SeatPart ~= nil and player.Character.Humanoid.SeatPart:IsA("VehicleSeat") then player.Character.Humanoid.Sit = false end wait() DeleteCarEvent:FireServer(CurrentCar) SpawnCarEvent:FireServer(carName) end end)