script.Parent.Touched:Connect(function(Hit)
if Hit.Parent:FindFirstChild("Humanoid") then
local player = game.Players:GetPlayerFromCharacter(Hit.Parent)
local Wood = player.Character:FindFirstChild("Wood")
if Wood then
Wood:Destroy()
game.ReplicatedStorage.WoodsFound.Value += 1
print(player, "Has Found a Wood")
end
end
end)