local side = "left" -- Change left to whatever side your door / redstone is on, E.G: left, right, front, back, bottom, top. Be sure to leave the "s around it, though local password = "bacon" -- Change bacon to what you want your password to be. Be sure to leave the "s around it, though local opentime = 5 -- Change 5 to how long (in seconds) you want the redstone current to be on. Don't put "s around it, though while true do os.pullEvent = os.pullEventRaw term.clear() -- Clears the screen term.setCursorPos(1,1) -- Fixes the cursor position write("Password: ") -- Prints 'Password: ' to the screen local input = read("*") -- Makes the variable 'input' have the contents of what the user types in, the "*" part censors out the password if input == password then -- Checks if the user inputted the correct password term.clear() -- Already explained up top term.setCursorPos(1,1) print("Password correct!") -- Prints 'Password correct!' to the screen rs.setOutput(side,true) -- Output a redstone current to the side you specified sleep(opentime) -- Wait the amount of seconds you specifed, then.. rs.setOutput(side,false) -- Stop outputting a redstone current else -- Checks if the user didn't input the correct password print("Password incorrect!") -- Prints 'Password incorrect!' to the screen sleep(2) -- Waits 2 seconds end end