#include #include #include using namespace std; const int maxn = 100005; vector graph[maxn]; struct node { int idx, passed_cities, quality; node () {} node(int _idx, int _passed_cities, int _quality) { idx = _idx; passed_cities = _passed_cities; quality = _quality; } bool operator < (const node & tmp) const { int score1 = 0, score2 = 0; if(quality > tmp.quality) { score1++; } else { score2++; } if(passed_cities < tmp.passed_cities) { score1++; } else { score2++; } return score1 < score2; } }; int main() { int n, m, k; cin >> n >> m >> k; vector quality(n); for(int i = 0; i < n; i++) { cin >> quality[i]; } for(int i = 0; i < m; i++) { int a, b; cin >> a >> b; a--; b--; graph[a].push_back(b); graph[b].push_back(a); } priority_queue pq; pq.push(node(0, 1, quality[0])); vector visited(n, false); vector dist(n, -2e9); int res_quality = -2e9, res_passed_cities = 2e9; while(!pq.empty()) { node c = pq.top(); pq.pop(); if(c.idx == n - 1) { if(c.quality > res_quality) { res_quality = c.quality; res_passed_cities = c.passed_cities; } else if(c.quality == res_quality) { if(res_passed_cities > c.passed_cities) { res_passed_cities = c.passed_cities; } } continue; } for(int i = 0; i < (int) graph[c.idx].size(); i++) { int neighbour = graph[c.idx][i]; if(c.passed_cities < k and dist[neighbour] < min(c.quality, quality[neighbour])) { dist[neighbour] = min(c.quality, quality[neighbour]); pq.push(node(neighbour, c.passed_cities + 1, dist[neighbour])); } } } cout << res_quality << " " << res_passed_cities << endl; return 0; }