class Unit:
    def __init__(self, name, health, armor):
        self.name = name
        self.health = health
        self.armor = armor

    def print_info(self):
        print(F"Name: {self.name} Health: {self.health} Armor: {self.armor}", end=" ")

class Warrior (Unit):
    def __init__(self, name, health, armor, ammo, gun):
        Unit.__init__(self, name, health, armor)
        self.ammo = ammo
        self.gun = gun

    def print_info(self):
        Unit.print_info(self)
        print(F"Ammo: {self.ammo} Gun: {self.health}")

class Mech (Unit):
    def __init__(self, name, health, armor, ammo, gun):
        Unit.__init__(self, name, health, armor)
        self.ammo = ammo
        self.gun = gun

    def print_info(self):
        Unit.print_info(self)
        print(F"Ammo: {self.ammo} Gun: {self.health}")

class Init:
    list_names = ["Tim", "Sergey", "Leha", "Mech1", "Mech2"]
    list_health = [115, 360, 228,712,876]
    list_armor = [10, 10, 10,0,0]
    list_ammo = ["9 × 19 mm Parabellum (pistol)", "5.56 mm NATO (interim)", "7.62 mm NATO (rifle)", "Draining Dexterous Dagger", "Energetic Power Wall"]
    list_gun = ["M-16", "MP-5", "MP-40", "Bullet", "Bullet"]
    all_armor = 0
    all_health = 0

    def main(self):
        warrior = [Warrior(self.list_names[i], self.list_health[i], self.list_armor[i], self.list_ammo[i], self.list_gun[i])for i in range(3)]
        mech = [Mech(self.list_names[i+3], self.list_health[i+3], self.list_armor[i+3], self.list_ammo[i+3], self.list_gun[i])for i in range(2)]
        check_out = True
        all_health = 0
        all_armor = 0

        for i in warrior + mech:
            self.all_health += i.health
            self.all_armor += i.armor

        while check_out:
            print("1 = info about every unit")
            print("2 = info about all army")
            print("3 = attack")
            print("4 = exit")
            check_enter = input()
            if check_enter == '1':
                for i in warrior + mech:
                    i.print_info()
            if check_enter == '2':
                print(F"All health: {self.all_health} all armor: {self.all_armor}")
            if check_enter == '3':
                i = Init()
                i.attack(warrior, mech)
            if check_enter == '4':
                check_out = False

    def attack(self, warrior, mech):
        for i in warrior + mech:
            self.all_health += i.health
            self.all_armor += i.armor
        print("Enter damage: ", end=" ")
        damage = int(input())
        for i in warrior + mech:
            if self.all_health > 0:
                for j in warrior + mech:
                    if i.health < 0:
                        continue

                    damage -= self.all_armor
                    if damage <= 0:
                        print("Defeat")
                        break
                    else:
                        self.all_armor = 0

init = Init()
init.main()
