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- Project: Button Control
- Source Code compiled for: Arduino Uno
- Source Code created on: 2024-09-30 16:23:30
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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* you have to make sure that the first loop repeats */
/* until the button is pressed. if it is pressed */
/* while Arduino is executing the first loop, Arduino */
/* must be able to remember that the key was pressed */
/* to thus start the second loop if the memory that */
/* the */
/****** END SYSTEM REQUIREMENTS *****/
/****** DEFINITION OF LIBRARIES *****/
#include //https://github.com/evert-arias/EasyButton
/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);
/***** DEFINITION OF DIGITAL INPUT PINS *****/
const uint8_t button_PushButton_PIN_D2 = 2;
/****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
// Instance of the button using the EasyButton library.
EasyButton button(button_PushButton_PIN_D2); // Initialize the EasyButton object with the button pin
// Callback function to be called when the button is pressed for the given duration.
void onPressedForDuration()
{
// Code to be executed when the button is pressed for the given duration.
}
// Variables to manage the state of the loops
bool firstLoopComplete = false; // Flag to indicate if the first loop is complete
void setup(void)
{
// put your setup code here, to run once:
pinMode(button_PushButton_PIN_D2, INPUT_PULLUP); // Set the button pin as input with pull-up resistor
// Initialize the button.
button.begin();
// Add the callback function to be called when the button is pressed for at least the given time.
button.onPressedFor(2000, onPressedForDuration); // Set the duration for the button press
}
void loop(void)
{
// Continuously read the status of the button
button.read(); // Update button state
// Check if the button is pressed
if (button.isPressed()) {
// If the button is pressed, mark the first loop as incomplete
firstLoopComplete = true; // Remember that the button was pressed
}
// First loop logic
if (!firstLoopComplete) {
// Execute the first loop code here
// This loop will repeat until the button is pressed
// Add your first loop code here
} else {
// Second loop logic
// Execute the second loop code here
// This loop will execute after the button has been pressed
// Add your second loop code here
// Optionally, reset the flag if you want to return to the first loop after the second loop
firstLoopComplete = false; // Reset the flag to allow returning to the first loop
}
}