class BaseCharacter(models.Model): name = models.CharField(max_length=100) description - TextField() class Meta: abstract = True class Mage(BaseCharacter): elemental_power = models.CharField(max_length=100) spellbook_type = models.CharField(max_length=100) class Assassin(BaseCharacter): weapon_type = models.CharField(max_length=100) assassination_technique = models.CharField(max_length=100) class DemonHunter(BaseCharacter): weapon_type = models.CharField(max_length=100) demon_slaying_ability = models.CharField(max_length=100) class TimeMage(Mage): time_magic_mastery = models.CharField(max_length=100) temporal_shift_ability = models.CharField(max_length=100) class Necromancer(Mage): raise_dead_ability = models.CharField(max_length=100) class ViperAssassin(Assassin): venomous_strikes_mastery = models.CharField(max_length=100) venomous_bite_ability = models.CharField(max_length=100) class ShadowbladeAssassin(Assassin): shadowstep_ability = models.CharField(max_length=100) class VengeanceDemonHunter(DemonHunter): vengeance_mastery = models.CharField(max_length=100) retribution_ability = models.CharField(max_length=100) class FelbladeDemonHunter(DemonHunter): felblade_ability = models.CharField(max_length=100)