local Player = game.Players.LocalPlayer local DialogueEvent = game.ReplicatedStorage.Events.NormalEvents.DialogueEvent local DialogueFrame = Player.PlayerGui:WaitForChild("DialogueGui").Frame local function AnimateText(Dialogue) for i = 1, #Dialogue, 1 do Frame:WaitForChild("DialogueText").Text = string.sub(Dialogue, 1, i) wait(0.04) end end DialogueEvent.OnClientEvent:Connect(function(PlayerImage, PlayerName, Dialogue) Frame.Visible = true Frame:WaitForChild("Image").Image = PlayerImage Frame:WaitForChild("Name").Text = PlayerText AnimateText(Dialogue) end)