Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_MuzzleBrake.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" 7 BSShaderTextureSet\Textures\Textures #3: Path changed from "Weapons/DefenseGun/DefenseGunpalette_d.DDS" to "textures/Weapons/DefenseGun/DefenseGunpalette_d.DDS" 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_Compensator.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" 7 BSShaderTextureSet\Textures\Textures #3: Path changed from "Weapons/DefenseGun/DefenseGunpalette_d.DDS" to "textures/Weapons/DefenseGun/DefenseGunpalette_d.DDS" 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_IronSight.nif 1 BSXFlags: Removed emtpy BSXFlags Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_sightReflexVanilla.nif 14 BSXFlags: Added missing BSXFlags 14 BSXFlags: Flags set to "External Emit" Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_Suppressor.nif 7 BSShaderTextureSet\Textures\Textures #0: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_d.dds" 7 BSShaderTextureSet\Textures\Textures #1: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_n.dds" 7 BSShaderTextureSet\Textures\Textures #3: Path changed from "Weapons/DefenseGun/DefenseGunpalette_d.DDS" to "textures/Weapons/DefenseGun/DefenseGunpalette_d.DDS" 7 BSShaderTextureSet\Textures\Textures #4: Path changed from "Shared/Cubemaps/mipblur_DefaultOutside1.dds" to "textures/Shared/Cubemaps/mipblur_DefaultOutside1.dds" 7 BSShaderTextureSet\Textures\Textures #7: Path changed from "Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" to "textures/Weapons/DefenseGun/BarrelsMuzzles/Muzzle_s.dds" 6 BSLightingShaderProperty: Removed Vertex_Colors flag because vertex colors are missing Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_ScopeMedium.nif 1 BSXFlags: Removed emtpy BSXFlags Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_ScopeShort.nif 1 BSXFlags: Removed emtpy BSXFlags Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\EOTechReflex.nif 17 BSXFlags: Added missing BSXFlags 17 BSXFlags: Flags set to "External Emit" Bozar-28478-1-2\Data\Meshes\F4NV\Weapons\Bozar\Bozar_Scope.nif 1 BSXFlags: Removed emtpy BSXFlags