local replicatedstorage = game.ReplicatedStorage
local plotholder = Instance.new("Folder")
plotholder.Parent = replicatedstorage
plotholder.Name = "PlotHolders"
local Players = game.Players
Players.PlayerAdded:Connect(function(player)
local plotnumber = Instance.new("IntValue")
plotnumber.Name = "plotnumber"
plotnumber.Parent = player
for i = 1, 6 do
if plotholder:FindFirstChild(i) then
continue
end
local claimplot = Instance.new("ObjectValue")
claimplot.Parent = plotholder
claimplot.Name = i
claimplot.Value = player
plotnumber.Value = i
break
end
if plotnumber.Value == 0 then
player:Kick("Too many players are in the game!")
end
local plotFolder = workspace.Map.Plots:FindFirstChild(plotnumber.Value)
player.CharacterAdded:Connect(function(character)
local tppart = plotFolder.TpPart
character:PivotTo(tppart.CFrame)
end)
local sign = plotFolder.Sign
local plottext = sign.DisplayPart.SurfaceGui.TextLabel
plottext.Text = player.Name .. "'s Plot"
local thumbnailtype = Enum.ThumbnailType.HeadShot
local thumbnailSize = Enum.ThumbnailSize.Size420x420
local playerIcon, isready = Players:GetUserThumbnailAsync(player.UserId, thumbnailtype, thumbnailSize)
sign.DisplayPart.SurfaceGui.ImageLabel.Image = playerIcon
sign.DisplayPart.SurfaceGui.Enabled = true
end)
Players.PlayerRemoving:Connect(function(player)
local PlotNumber = player.PlotNumber.Value
local plotclaimed = plotholder:FindFirstChild(PlotNumber)
plotclaimed:Destroy()
local playerplot = workspace.Map.Plots:FindFirstChild(PlotNumber)
playerplot.Sign.DisplayPart.SurfaceGui.Enabled = false
end)