turtle.forward()
local position = {}
position[0] = 0
position[1] = 1
local length = 10
local width = 11
local function dig_3_row()
turtle.turnLeft()
turtle.dig()
turtle.turnRight()
turtle.turnRight()
turtle.dig()
turtle.turnLeft()
end
local function mine_3_3(direction)
turtle.dig()
turtle.forward()
dig_3_row()
if direction == "l" then
position[0] = position[0] + 1
else
position[1] = position[1] + 1
end
turtle.digUp()
turtle.up()
dig_3_row()
turtle.down()
turtle.digDown()
turtle.down()
dig_3_row()
turtle.up()
end
function mine_room()
print(turtle.detect())
if not turtle.forward() then
print("Could not move forward!")
end
end
function test()
turtle.turnRight()
turtle.turnRight()
turtle.forward()
turtle.turnLeft()
for i = 0, length, 3 do
for j = 0, width * 2, 1 do
mine_3_3('w')
if i == 0 and j == 10 then
turtle.turnRight()
turtle.turnRight()
for k = 0, width, 1 do
turtle.forward()
position[1] = position[1] - 1
end
end
end
if i % 2 == 0 then
turtle.turnLeft()
turtle.turnLeft()
turtle.forward()
position[0] = position[0] - 1
turtle.turnRight()
mine_3_3()
mine_3_3()
turtle.turnLeft()
else
turtle.turnRight()
turtle.turnRight()
turtle.forward()
position[0] = position[0] - 1
turtle.turnLeft()
mine_3_3()
mine_3_3()
turtle.turnRight()
end
print(position)
end
end
mine_room()