Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\1 Red\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\MPSAshPileMist01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Effects\AshPile01.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\1 Red\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\2 Green\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\3 Light Blue\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\4 Blue\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\5 Orange\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\2 Green\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\3 Light Blue\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\6 Purple\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\6 Purple\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\5 Orange\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\7 Yellow\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\4 Blue\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\8 White\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\7 Yellow\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\1 MAIN Laser\9 Hot Pink\Meshes\Weapons\LaserMusket\LaserMusket.nif 208 BSTriShape: Removed empty geometry shape 204 BSTriShape: Removed empty geometry shape 3 BSXFlags: Flags set to "Animated | Havok | Complex | Dynamic | Articulated | External Emit" 7 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiControllerSequence: Sorted Controlled Blocks by Target node index 76 NiControllerSequence: Sorted Controlled Blocks by Target node index 104 NiControllerSequence: Sorted Controlled Blocks by Target node index 132 NiControllerSequence: Sorted Controlled Blocks by Target node index 166 NiDefaultAVObjectPalette: Updated AV Objects 6 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\8 White\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\AshPileBlue.nif 5 NiControllerSequence: Sorted Controlled Blocks by Target node index 23 NiControllerSequence: Sorted Controlled Blocks by Target node index 34 NiControllerSequence: Sorted Controlled Blocks by Target node index 45 NiDefaultAVObjectPalette: Updated AV Objects 4 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts - Pick Your Color-37559-2-3-1612202481\2 INSTITUTE Laser\9 Hot Pink\Meshes\Effects\MPSAshPileMistBlue01.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Aqua_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" Hollywood Laser Bolts-37559-2-3-1612202417\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets Hollywood Laser Bolts-37559-2-3-1612202417\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Blue_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Cyan_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Green_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Magenta_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Orange_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Yellow_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - AER15 Modern Laser Assault Rifle-37559-2-3-1612202630\Meshes\TheBigLidowski\AER15\Beams\Purple_MPSSmokeLaserImpact.nif 2 BSXFlags: Flags set to "Animated | External Emit" HWL - Horizon-37559-2-3-1612202537\1 YES official weapon pack\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - Horizon-37559-2-3-1612202537\1 YES official weapon pack\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - Horizon-37559-2-3-1612202537\2 NO official weapon pack\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - Horizon-37559-2-3-1612202537\2 NO official weapon pack\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - Spitfire-37559-2-3-1612202579\Meshes\Effects\LaserRifleBeamLtBlueTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets HWL - Spitfire-37559-2-3-1612202579\Meshes\Effects\LaserRifleBeamRedTurret.nif 70 BSTriShape: Removed empty geometry shape 4 NiControllerSequence: Removed Controlled block #6 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #5 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #4 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #3 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Removed Controlled block #2 because Target is missing or not a visible NiAVObject 4 NiControllerSequence: Sorted Controlled Blocks by Target node index 57 NiDefaultAVObjectPalette: Updated AV Objects 3 NiMultiTargetTransformController: Updated Extra Targets