-- POPCAT x HUB - v4.0 (Dynamic Nav Width, No-Blur, Text-Safe, Symmetric)
-- Clean rebuild to fix syntax errors and add requested behavior.
-- * No Lighting/Blur usage
-- * F8 open/close uses slide (no scale) -> crisp text
-- * Left nav auto-expands to fit long titles; right content reflows
-- * Symmetric top spacing; content buttons account for right grip
-- * No ripple effects on any buttons
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local TextService = game:GetService("TextService")
local LP = Players.LocalPlayer
---------------------------------------------------------------------
-- THEME
---------------------------------------------------------------------
local THEME = {
window = Color3.fromRGB(0,0,0), -- solid black back layer
panel = Color3.fromRGB(36,43,47), -- lighter panels (nav & content)
card = Color3.fromRGB(26,32,35), -- button bg
cardHover = Color3.fromRGB(33,41,45),
cardActive = Color3.fromRGB(41,49,53),
text = Color3.fromRGB(235,240,245),
subtext = Color3.fromRGB(170,180,185),
stroke = Color3.fromRGB(255,255,255),
selBar = Color3.fromRGB(70,160,255),
}
---------------------------------------------------------------------
-- HELPERS
---------------------------------------------------------------------
local function roundify(gui, r)
local c = Instance.new("UICorner")
c.CornerRadius = UDim.new(0, r or 16)
c.Parent = gui
return c
end
local function stroke(gui, col, th, tr)
local s = Instance.new("UIStroke")
s.Color = col or THEME.stroke
s.Thickness = th or 1
s.Transparency = tr or .85
s.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
s.Parent = gui
return s
end
local function t(obj, info, props)
TweenService:Create(obj, info, props):Play()
end
local function spring(dur)
return TweenInfo.new(dur or 0.22, Enum.EasingStyle.Quint, Enum.EasingDirection.Out)
end
local function hover(btn, normal, over)
btn.MouseEnter:Connect(function() t(btn, spring(0.16), {BackgroundColor3 = over}) end)
btn.MouseLeave:Connect(function() t(btn, spring(0.18), {BackgroundColor3 = normal}) end)
end
local function fadeIn(obj, dur)
dur = dur or 0.18
if obj:IsA("TextLabel") or obj:IsA("TextButton") then
obj.TextTransparency = 1
t(obj, spring(dur), {TextTransparency = 0})
end
if obj:IsA("ImageLabel") or obj:IsA("ImageButton") then
obj.ImageTransparency = 1
t(obj, spring(dur), {ImageTransparency = 0})
end
if obj:IsA("GuiObject") and obj.BackgroundTransparency < 1 then
local b = obj.BackgroundTransparency
obj.BackgroundTransparency = 1
t(obj, spring(dur), {BackgroundTransparency = b})
end
end
---------------------------------------------------------------------
-- ROOT & WINDOW
---------------------------------------------------------------------
local gui = Instance.new("ScreenGui")
gui.Name = "POPCATxHUB"
gui.IgnoreGuiInset = true
gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
gui.ResetOnSpawn = false
gui.Parent = LP:WaitForChild("PlayerGui")
local NORMAL_SIZE = Vector2.new(720, 460)
local window = Instance.new("Frame")
window.Size = UDim2.fromOffset(NORMAL_SIZE.X, NORMAL_SIZE.Y)
window.AnchorPoint = Vector2.new(0.5,0.5)
window.Position = UDim2.new(0.5,0,0.5,0)
window.BackgroundColor3 = THEME.window
window.Parent = gui
roundify(window,18)
stroke(window, THEME.stroke, 1, .92)
---------------------------------------------------------------------
-- TITLEBAR
---------------------------------------------------------------------
local titleBar = Instance.new("Frame")
titleBar.Size = UDim2.new(1,-12,0,44)
titleBar.Position = UDim2.fromOffset(6,6)
titleBar.BackgroundTransparency = 1
titleBar.Parent = window
local texts = Instance.new("Frame")
texts.Size = UDim2.fromOffset(260,36)
texts.Position = UDim2.fromOffset(6,4)
texts.BackgroundTransparency = 1
texts.Parent = titleBar
local title = Instance.new("TextLabel")
title.BackgroundTransparency = 1
title.Text = "POPCAT x HUB"
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.TextXAlignment = Enum.TextXAlignment.Left
title.TextColor3 = THEME.text
title.Size = UDim2.fromOffset(260,20)
title.Parent = texts
local subtitle = Instance.new("TextLabel")
subtitle.BackgroundTransparency = 1
subtitle.Text = "Devs - sedz"
subtitle.Font = Enum.Font.Gotham
subtitle.TextSize = 13
subtitle.TextXAlignment = Enum.TextXAlignment.Left
subtitle.TextColor3 = THEME.subtext
subtitle.Size = UDim2.fromOffset(260,16)
subtitle.Position = UDim2.fromOffset(0,18)
subtitle.Parent = texts
-- Controls
local controls = Instance.new("Frame")
controls.AnchorPoint = Vector2.new(1,0)
controls.Position = UDim2.new(1,-10,0,6)
controls.Size = UDim2.fromOffset(150,32)
controls.BackgroundTransparency = 1
controls.Parent = titleBar
local function ctrlBtn(sym)
local b = Instance.new("TextButton")
b.AutoButtonColor=false
b.Size = UDim2.fromOffset(40,28)
b.BackgroundColor3 = THEME.card
b.Text = sym
b.TextSize = 18
b.Font = Enum.Font.GothamBold
b.TextColor3 = Color3.fromRGB(215,220,225)
roundify(b,10)
local s = stroke(b, THEME.stroke, 1, .82)
hover(b, THEME.card, THEME.cardHover)
b.MouseButton1Down:Connect(function()
t(s, TweenInfo.new(0.12), {Transparency = 0.5})
end)
b.MouseButton1Up:Connect(function()
t(s, TweenInfo.new(0.16), {Transparency = 0.82})
end)
return b
end
local btnMin = ctrlBtn("-"); btnMin.Position = UDim2.fromOffset(0,2); btnMin.Parent = controls
local btnMax = ctrlBtn("□"); btnMax.Position = UDim2.fromOffset(50,2); btnMax.Parent = controls
local btnClose = ctrlBtn("X"); btnClose.Position = UDim2.fromOffset(100,2); btnClose.TextColor3 = Color3.fromRGB(230,80,80); btnClose.Parent = controls
-- simgeleri büyüt (buton boyutları aynı kalır)
btnMin.TextSize = 30
btnMax.TextSize = 30
btnClose.TextSize = 28
---------------------------------------------------------------------
-- BODY & PANELS
---------------------------------------------------------------------
local body = Instance.new("Frame")
body.Size = UDim2.new(1,-24,1,-64)
body.Position = UDim2.fromOffset(12,52)
body.BackgroundTransparency = 1
body.Parent = window
-- Width logic
local NAV_MIN, NAV_MAX, NAV_GAP = 260, 420, 16
local currentNavW = NAV_MIN
-- Left nav
local nav = Instance.new("Frame")
nav.Size = UDim2.new(0,currentNavW,1,0)
nav.BackgroundColor3 = THEME.panel
nav.Parent = body
roundify(nav,14)
stroke(nav, THEME.stroke,1,.95)
local navList = Instance.new("Frame")
navList.BackgroundTransparency = 1
navList.Size = UDim2.new(1, -12, 1, -12)
navList.Position = UDim2.fromOffset(6, 6)
navList.Parent = nav
local navPad = Instance.new("UIPadding")
navPad.PaddingTop = UDim.new(0,10)
navPad.Parent = navList
local navLayout = Instance.new("UIListLayout")
navLayout.Padding = UDim.new(0, 10)
navLayout.SortOrder = Enum.SortOrder.LayoutOrder
navLayout.Parent = navList
-- Selection bar
local sel = Instance.new("Frame")
sel.Name = "SelBar"
sel.BackgroundColor3 = THEME.selBar
sel.BackgroundTransparency = 0.25
sel.Size = UDim2.new(0, 3, 0, 36)
sel.AnchorPoint = Vector2.new(0, 0.5)
sel.Position = UDim2.fromOffset(3, 0)
sel.Visible = false
sel.ZIndex = 20
sel.Parent = nav
roundify(sel, 12)
-- Right content
local content = Instance.new("Frame")
content.Position = UDim2.new(0, currentNavW + NAV_GAP, 0, 0)
content.Size = UDim2.new(1, -(currentNavW + NAV_GAP), 1, 0)
content.BackgroundColor3 = THEME.panel
content.Parent = body
roundify(content,14)
stroke(content, THEME.stroke,1,.92)
local contentScroll = Instance.new("ScrollingFrame")
contentScroll.BackgroundTransparency = 1
contentScroll.Size = UDim2.new(1,-24,1,-24)
contentScroll.Position = UDim2.fromOffset(12,6)
contentScroll.ScrollBarThickness = 0
contentScroll.AutomaticCanvasSize = Enum.AutomaticSize.Y
contentScroll.CanvasSize = UDim2.new()
contentScroll.ClipsDescendants = true
contentScroll.Parent = content
contentScroll.ElasticBehavior = Enum.ElasticBehavior.Always
local contentPadTop = Instance.new("UIPadding")
contentPadTop.PaddingTop = UDim.new(0,10)
contentPadTop.Parent = contentScroll
local contentLayout = Instance.new("UIListLayout")
contentLayout.Padding = UDim.new(0,10)
contentLayout.SortOrder = Enum.SortOrder.LayoutOrder
contentLayout.Parent = contentScroll
-- Grip with no ripple
local function attachDragGripToContent(scrollFrame, gripParent)
local track = Instance.new("Frame")
track.Name = "DragTrack"
track.Parent = gripParent
track.BackgroundTransparency = 1
track.ZIndex = gripParent.ZIndex + 1
track.AnchorPoint = Vector2.new(1,0)
track.Size = UDim2.new(0, 10, 1, -20)
track.Position = UDim2.new(1, -6, 0, 10)
local grip = Instance.new("Frame")
grip.Name = "Grip"
grip.Parent = track
grip.BackgroundColor3 = Color3.fromRGB(60,68,72)
grip.Size = UDim2.new(0, 8, 0, 40)
grip.Position = UDim2.fromOffset(1,1)
grip.Active = true
roundify(grip,6)
local gs = stroke(grip, THEME.stroke, 1, .85)
hover(grip, Color3.fromRGB(60,68,72), Color3.fromRGB(72,82,86))
local dragging = false
local dragStartY, startCanvas
local function refreshGrip()
local viewH = scrollFrame.AbsoluteWindowSize.Y
local canvasH = math.max(viewH, scrollFrame.AbsoluteCanvasSize.Y)
local ratio = viewH / canvasH
grip.Size = UDim2.new(0,8,0, math.max(30, math.floor(viewH * ratio)))
local maxOffset = viewH - grip.AbsoluteSize.Y - 2
local scrollRatio = (canvasH==viewH) and 0 or (scrollFrame.CanvasPosition.Y / (canvasH - viewH))
grip.Position = UDim2.fromOffset(1, 1 + (maxOffset * scrollRatio))
end
grip.InputBegan:Connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStartY = inputObject.Position.Y
startCanvas = scrollFrame.CanvasPosition
local connection
connection = inputObject.Changed:Connect(function()
if inputObject.UserInputState == Enum.UserInputState.End then
dragging = false
if connection then
connection:Disconnect()
end
end
end)
t(gs, TweenInfo.new(0.1), {Transparency = 0.6})
end
end)
UIS.InputChanged:Connect(function(inputObject)
if dragging and inputObject.UserInputType == Enum.UserInputType.MouseMovement then
local viewH = scrollFrame.AbsoluteWindowSize.Y
local canvasH = math.max(viewH, scrollFrame.AbsoluteCanvasSize.Y)
local maxOffset = viewH - grip.AbsoluteSize.Y - 2
if maxOffset < 1 then return end
local dy = inputObject.Position.Y - dragStartY
local ratio = math.clamp(dy / maxOffset, -1, 1)
local newY = math.clamp(startCanvas.Y + ratio * (canvasH - viewH), 0, canvasH - viewH)
scrollFrame.CanvasPosition = Vector2.new(0, newY)
end
end)
grip.InputEnded:Connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
t(gs, TweenInfo.new(0.16), {Transparency = 0.85})
end
end)
scrollFrame:GetPropertyChangedSignal("AbsoluteCanvasSize"):Connect(refreshGrip)
scrollFrame:GetPropertyChangedSignal("CanvasPosition"):Connect(refreshGrip)
scrollFrame:GetPropertyChangedSignal("AbsoluteWindowSize"):Connect(refreshGrip)
refreshGrip()
end
attachDragGripToContent(contentScroll, content)
-- Adjust nav width for long titles
local function ensureNavWidthFor(text)
local txt = tostring(text or "")
local size = TextService:GetTextSize(txt, 15, Enum.Font.GothamMedium, Vector2.new(1000,46))
-- outer (6 + 6) + inner left padding (14) + text + buffer (20)
local required = 6 + 6 + 14 + size.X + 20
local newW = math.clamp(required, NAV_MIN, NAV_MAX)
if newW > currentNavW then
currentNavW = newW
nav.Size = UDim2.new(0, currentNavW, 1, 0)
content.Position = UDim2.new(0, currentNavW + NAV_GAP, 0, 0)
content.Size = UDim2.new(1, -(currentNavW + NAV_GAP), 1, 0)
end
end
---------------------------------------------------------------------
-- EASY API
---------------------------------------------------------------------
local Hub = {}
Hub.__index = Hub
local Tab = {}
Tab.__index = Tab
function Hub.new(opts)
opts = opts or {}
local self = setmetatable({}, Hub)
self._tabs = {}
self._navButtons = {}
self._navHolders = {}
self._active = nil
title.Text = opts.title or title.Text
subtitle.Text = opts.subtitle or subtitle.Text
return self
end
function Hub:CreateTab(name)
ensureNavWidthFor(name)
local holder = Instance.new("Frame")
holder.BackgroundTransparency = 1
holder.Size = UDim2.new(1,0,0,46)
holder.Parent = navList
local pad = Instance.new("UIPadding")
pad.PaddingLeft = UDim.new(0,6)
pad.PaddingRight = UDim.new(0,6)
pad.Parent = holder
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1,0,1,0)
btn.BackgroundColor3 = THEME.card
btn.AutoButtonColor = false
btn.Text = name
btn.TextColor3 = Color3.fromRGB(220,226,230)
btn.Font = Enum.Font.GothamMedium
btn.TextSize = 15
btn.TextXAlignment = Enum.TextXAlignment.Left
btn.TextTruncate = Enum.TextTruncate.None
btn.Parent = holder
roundify(btn,12)
local s = stroke(btn, THEME.stroke, 1, .93)
local inPad = Instance.new("UIPadding")
inPad.PaddingLeft = UDim.new(0,14)
inPad.Parent = btn
hover(btn, THEME.card, THEME.cardHover)
btn.MouseButton1Down:Connect(function()
t(s, TweenInfo.new(0.1), {Transparency = 0.75})
end)
btn.MouseButton1Up:Connect(function()
t(s, TweenInfo.new(0.15), {Transparency = 0.93})
end)
local tab = setmetatable({name = name, _defs = {}, _hub = self}, Tab)
local index = #self._tabs + 1
self._tabs[index] = tab
self._navButtons[index] = btn
self._navHolders[index] = holder
btn.MouseButton1Click:Connect(function()
self:Open(index)
end)
if not self._active then
self:Open(index)
end
return tab
end
function Tab:Button(label, callback)
table.insert(self._defs, {label = label, callback = callback})
local hub = self._hub
local myIndex
for i, tb in ipairs(hub._tabs) do
if tb == self then myIndex = i break end
end
if hub._active == myIndex then
hub:_renderButton(label, callback)
end
return self
end
local function clearContent()
for _, ch in ipairs(contentScroll:GetChildren()) do
if ch:IsA("GuiObject") and ch ~= contentLayout then
ch:Destroy()
end
end
end
function Hub:_renderButton(label, callback)
local holder = Instance.new("Frame")
holder.BackgroundTransparency = 1
holder.Size = UDim2.new(1,0,0,44)
holder.Parent = contentScroll
local pad = Instance.new("UIPadding")
pad.PaddingLeft = UDim.new(0,8)
pad.PaddingRight = UDim.new(0,16) -- extra right to balance grip
pad.Parent = holder
local b = Instance.new("TextButton")
b.Size = UDim2.new(1,0,1,0)
b.BackgroundColor3 = THEME.card
b.AutoButtonColor = false
b.Text = label
b.TextColor3 = Color3.fromRGB(225,230,235)
b.Font = Enum.Font.GothamMedium
b.TextSize = 14
b.Parent = holder
roundify(b,10)
local s = stroke(b, THEME.stroke, 1, .9)
local ip = Instance.new("UIPadding")
ip.PaddingLeft = UDim.new(0,14)
ip.Parent = b
hover(b, THEME.card, THEME.cardHover)
b.MouseButton1Down:Connect(function()
t(s, TweenInfo.new(0.1), {Transparency = 0.75})
end)
b.MouseButton1Up:Connect(function()
t(s, TweenInfo.new(0.16), {Transparency = 0.9})
end)
b.MouseButton1Click:Connect(function()
local ok, err = pcall(callback or function() end)
if not ok then warn("[POPCAT x HUB] Button error:", err) end
end)
fadeIn(holder)
end
local function setSelected(btn, on)
t(btn, spring(0.16), {BackgroundColor3 = on and THEME.cardActive or THEME.card})
end
local function moveSelTo(holder)
if not holder then sel.Visible = false return end
sel.Visible = true
local targetY = holder.AbsolutePosition.Y + holder.AbsoluteSize.Y/2
local relY = targetY - nav.AbsolutePosition.Y
t(sel, spring(0.22), {Position = UDim2.fromOffset(3, relY), Size = UDim2.new(0, 3, 0, holder.AbsoluteSize.Y - 10)})
end
function Hub:Open(i)
if self._active == i then return end
self._active = i
for k, b in ipairs(self._navButtons) do setSelected(b, k == i) end
moveSelTo(self._navHolders[i])
clearContent()
local tab = self._tabs[i]
for _, def in ipairs(tab._defs) do
self:_renderButton(def.label, def.callback)
end
end
---------------------------------------------------------------------
-- DRAG WINDOW FROM TITLEBAR
---------------------------------------------------------------------
do
local dragging, dragStart, startPos
titleBar.InputBegan:Connect(function(inputObject)
if inputObject.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = inputObject.Position
startPos = window.Position
local connection
connection = inputObject.Changed:Connect(function()
if inputObject.UserInputState == Enum.UserInputState.End then
dragging = false
if connection then
connection:Disconnect()
end
end
end)
end
end)
titleBar.InputChanged:Connect(function(inputObject)
if dragging and inputObject.UserInputType == Enum.UserInputType.MouseMovement then
local d = inputObject.Position - dragStart
window.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + d.X, startPos.Y.Scale, startPos.Y.Offset + d.Y)
end
end)
end
---------------------------------------------------------------------
-- WINDOW CONTROLS (Text-safe F8)
---------------------------------------------------------------------
local maximized = false
local function animateMinimize()
local pos = window.Position
t(window, TweenInfo.new(0.16, Enum.EasingStyle.Sine, Enum.EasingDirection.In), {
Position = UDim2.new(pos.X.Scale, pos.X.Offset, pos.Y.Scale, pos.Y.Offset + 10),
BackgroundTransparency = 0.05
})
task.delay(0.16, function() gui.Enabled = false end)
end
local function animateRestore()
gui.Enabled = true
local pos = window.Position
window.Position = UDim2.new(pos.X.Scale, pos.X.Offset, pos.Y.Scale, pos.Y.Offset + 10)
window.BackgroundTransparency = 0.05
t(window, TweenInfo.new(0.18, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {
Position = UDim2.new(pos.X.Scale, pos.X.Offset, pos.Y.Scale, pos.Y.Offset),
BackgroundTransparency = 0
})
end
btnMin.MouseButton1Click:Connect(function()
animateMinimize()
end)
btnMax.MouseButton1Click:Connect(function()
maximized = not maximized
if maximized then
t(window, spring(0.22), {Size = UDim2.new(1,-24,1,-24), Position = UDim2.new(0.5,0,0.5,0)})
else
t(window, spring(0.22), {Size = UDim2.fromOffset(NORMAL_SIZE.X, NORMAL_SIZE.Y), Position = UDim2.new(0.5,0,0.5,0)})
end
end)
btnClose.MouseButton1Click:Connect(function()
t(window, TweenInfo.new(0.16, Enum.EasingStyle.Sine, Enum.EasingDirection.In), {BackgroundTransparency = 0.05})
task.delay(0.16, function() gui:Destroy() end)
end)
UIS.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F8 then
if gui.Enabled then animateMinimize() else animateRestore() end
end
end)
---------------------------------------------------------------------
-- BUILD VIA EASY API (sample)
---------------------------------------------------------------------
local hub = Hub.new({ title = "POPCAT x HUB", subtitle = "Devs - sedz" })
local t1 = hub:CreateTab("Universal")
t1:Button("İnfinite Yield", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source"))()
end)
t1:Button("Fling", function()
loadstring(game:HttpGet("https://pastebin.com/raw/LgZwZ7ZB"))()
end)
t1:Button("CTRL Click TP", function()
loadstring(game:HttpGet("https://obj.wearedevs.net/2/scripts/Click%20Teleport.lua"))()
end)
t1:Button("FE Emote", function()
loadstring(game:HttpGet("https://pastebin.com/raw/FWwdST5Y"))()
end)
local t5 = hub:CreateTab("Universal For FPS Games")
t5:Button("Basic Wallhack", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/SedzZi/wallhack/refs/heads/main/new"))()
end)
t5:Button("Basic Wallhack V2 (KEY : U)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/SedzZi/wallhack2/refs/heads/main/wallhack2"))()
end)
t5:Button("Esp And Aimbot", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/blackowl1231/Z3US/refs/heads/main/Games/Z3US%20Universal.lua"))()
end)
t5:Button("Basic TriggerBot (KEY : Y)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/SedzZi/TriggerBot/refs/heads/main/TriggerBot"))()
end)
local t2 = hub:CreateTab("The Strongest Battlegrounds")
t2:Button("Phantasm", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/ATrainz/Phantasm/refs/heads/main/Games/TSB.lua"))()
end)
t2:Button("Tech Helper", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/needanewphone32-eng/tsbfiles/refs/heads/main/Main1.lua"))()
end)
local t3 = hub:CreateTab("Build A Boat")
t3:Button("Auto Build (OLD)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/max2007killer/auto-build-not-limit/main/buildaboatv2obs.txt"))()
end)
t3:Button("Auto Build (NEW)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/catblox1346/StensUIReMake/refs/heads/main/Script/BoatBuilderHub"))()
end)
t3:Button("Candy Farm (USE AUTOEXEC)", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/catblox1346/StensUIReMake/refs/heads/main/BabftRelated/FastestCandyFarm"))()
end)
t3:Button("Asu BABFT", function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/TheRealAsu/BABFT/refs/heads/main/Loader.lua"))()
end)
t3:Button("NovBoat (KEY : N-314159)", function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Build-A-Boat-For-Treasure-NovBot-Revmp-17896"))()
end)
local t4 = hub:CreateTab("Flick")
t4:Button("Esp And Aimbot", function()
loadstring(game:HttpGet("https://pastebin.com/raw/RZK9XdtH"))()
end)