#include <iostream>
using namespace std;

class Point {
private:
    int x, y; 

public: 
    Point() {}
    Point(int _x, int _y) {
        x = _x;
        y = _y;
    }
    Point(const Point & tmp) {
        x = tmp.x;
        y = tmp.y;
    }

    int get_x() {
        return x;
    }
    int get_y() {
        return y;
    }

    void set_x(int _x) {
        x = _x;
    }
    void set_y(int _y) {
        y = _y;
    }

    Point operator + (Point tmp) {
        Point res(x + tmp.x, y + tmp.y);
        return res;
    }
    Point operator - (Point tmp) {
        Point res(x - tmp.x, y - tmp.y);
        return res;
    }
    Point operator * (Point tmp) {
        Point res(x * tmp.x, y * tmp.y);
        return res;
    }
    Point operator / (Point tmp) {
        Point res(x / tmp.x, y / tmp.y);
        return res;
    }
    
    
    bool operator < (Point tmp) {
        if(x < tmp.x) {
            return true;
        }
        else {
            return false;
        }
    }
    
    bool operator <= (Point tmp) {
        if(x <= tmp.x) {
            return true;
        }
        else {
            return false;
        }
    }
    
    bool operator > (Point tmp) {
        if(x > tmp.x) {
            return true;
        }
        else {
            return false;
        }
    }
    
    bool operator >= (Point tmp) {
        if(x >= tmp.x) {
            return true;
        }
        else {
            return false;
        }
    }
    
    bool operator == (Point tmp) {
        if(x == tmp.x && y == tmp.y) {
            return true;
        }
        else {
            return false;
        }
    }
    
    bool operator != (Point tmp) {
        if(x == tmp.x and y == tmp.y) {
            return false;
        }
        else {
            return true;
        }
    }
    void print() {
        cout << x << " " << y << endl;
    }
};
int main()
{
    Point p1(2, 2);
    Point p2(3, 4);

    if(p1 < p2) {
        cout << "Pomalo" << endl;
    }
    
    if(p1 <= p2) {
        cout << "Pomalo ili ednakvo" << endl;
    }
    if(p1 > p2) {
        cout << "Pogolemo" << endl;
    }
    if(p1 >= p2) {
        cout << "Pogolemo ili ednakvo" << endl;
    }
    
    if(p1 == p2) {
        cout << "Ednakvi" << endl;
    }
    if(p1 != p2) {
        cout << "Ne se ednakvi" << endl;
    }
    return 0;
}
