local TweenService = game:GetService("TweenService") local player = game.Players.LocalPlayer local TransitionEvent = game.ReplicatedStorage.TransitionEvent local MainGui = player.PlayerGui:waitForChild("MainGui") local Transition = MainGui.Transition TransitionEvent.OnClientEvent:Connect(function(timer) local goal_start = {} goal_start.BackgroundTransparency = 0 local tweenInfo = TweenInfo.new(2) -- add N time local tween_start = TweenService:Create(Transition, tweenInfo, goal_start) tween_start:Play() end)