-- PS99-Halloween GUI - Rayfield local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))() local Window = Rayfield:CreateWindow({ Name = "Galaxy HUB", LoadingTitle = "Galaxy HUB", LoadingSubtitle = "by Galaxy HUB", ConfigurationSaving = { Enabled = true, FolderName = nil, FileName = "PS99HalloweenConfig" }, Discord = {Enabled = false}, KeySystem = false }) -- Jedna hlavnรญ zรกloลพka local MainTab = Window:CreateTab("PS99-Halloween") -- =========================== -- Sekce 1: Auto Pick Pets -- =========================== local autoPick = false MainTab:CreateSection("Auto Pick Pets") MainTab:CreateToggle({ Name = "Auto Pick Pets", CurrentValue = false, Flag = "AutoPickPets", Callback = function(value) autoPick = value if autoPick then spawn(function() while autoPick do for i = 1,10 do local args = {[1]=i} game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("HalloweenWorld_PickUp"):InvokeServer(unpack(args)) end task.wait(0.5) end end) end end }) -- =========================== -- Sekce 2: Auto Egg -- =========================== MainTab:CreateSection("Auto Egg") local eggToggles = {} local eggList = { "Pumpkin Egg", "Coffin Egg", "Reaper Egg", "Spider Egg", "Cauldron Egg", "Ghost Egg", "Bat Egg", "Grave Egg" } for _, eggName in ipairs(eggList) do eggToggles[eggName] = false MainTab:CreateToggle({ Name = eggName, CurrentValue = false, Flag = eggName.."Toggle", Callback = function(value) eggToggles[eggName] = value if value then spawn(function() while eggToggles[eggName] do for i=1,10 do local args = {[1]=i,[2]=eggName} game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("HalloweenWorld_PlaceEgg"):InvokeServer(unpack(args)) end task.wait(0.5) end end) end end }) end -- =========================== -- Sekce 3: Auto House -- =========================== MainTab:CreateSection("Auto House") -- ๐ŸŒŸ Funkce pro spawn House loop local function startHouseLoop(houseNumber, state) task.spawn(function() while state() do pcall(function() if houseNumber == 1 then game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Index: Request Hatch Count"):InvokeServer() end local args = { [1] = 1365, [2] = "PurchaseEgg", [3] = houseNumber, [4] = 3 } game:GetService("ReplicatedStorage"):WaitForChild("Network"):WaitForChild("Plots_Invoke"):InvokeServer(unpack(args)) end) task.wait(0.5) -- interval end end) end -- ๐Ÿ”„ House 1 local house1Enabled = false Tab:CreateToggle({ Name = "Auto House 1", CurrentValue = false, Flag = "AutoHouse1", Callback = function(Value) house1Enabled = Value if Value then Rayfield:Notify({ Title = "Auto House 1", Content = "Zapnuto", Duration = 2 }) startHouseLoop(1, function() return house1Enabled end) else Rayfield:Notify({ Title = "Auto House 1", Content = "Vypnuto", Duration = 2 }) end end, }) -- ๐Ÿ”„ House 2 local house2Enabled = false Tab:CreateToggle({ Name = "Auto House 2", CurrentValue = false, Flag = "AutoHouse2", Callback = function(Value) house2Enabled = Value if Value then Rayfield:Notify({ Title = "Auto House 2", Content = "Zapnuto", Duration = 2 }) startHouseLoop(2, function() return house2Enabled end) else Rayfield:Notify({ Title = "Auto House 2", Content = "Vypnuto", Duration = 2 }) end end, }) -- ๐Ÿ”„ House 3 local house3Enabled = false Tab:CreateToggle({ Name = "Auto House 3", CurrentValue = false, Flag = "AutoHouse3", Callback = function(Value) house3Enabled = Value if Value then Rayfield:Notify({ Title = "Auto House 3", Content = "Zapnuto", Duration = 2 }) startHouseLoop(3, function() return house3Enabled end) else Rayfield:Notify({ Title = "Auto House 3", Content = "Vypnuto", Duration = 2 }) end end, }) -- ๐Ÿ”„ House 4 local house4Enabled = false Tab:CreateToggle({ Name = "Auto House 4", CurrentValue = false, Flag = "AutoHouse4", Callback = function(Value) house4Enabled = Value if Value then Rayfield:Notify({ Title = "Auto House 4", Content = "Zapnuto", Duration = 2 }) startHouseLoop(4, function() return house4Enabled end) else Rayfield:Notify({ Title = "Auto House 4", Content = "Vypnuto", Duration = 2 }) end end, }) -- ๐Ÿ”„ House 5 local house5Enabled = false Tab:CreateToggle({ Name = "Auto House 5", CurrentValue = false, Flag = "AutoHouse5", Callback = function(Value) house5Enabled = Value if Value then Rayfield:Notify({ Title = "Auto House 5", Content = "Zapnuto", Duration = 2 }) startHouseLoop(5, function() return house5Enabled end) else Rayfield:Notify({ Title = "Auto House 5", Content = "Vypnuto", Duration = 2 }) end end, })