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- Project: Button LED
- Source Code compiled for: Arduino Uno
- Source Code created on: 2024-04-06 11:49:46
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/****** SYSTEM REQUIREMENTS *****/
/****** SYSTEM REQUIREMENT 1 *****/
/* Brighten LED to full bright when myButton1 or */
/* myButton2 is pressed and kept pressed. Dim LED1 */
/* when myButton1 or myButton2 is pressed and kept */
/* pressed. Turn LED1 off when either button is */
/* pressed and un-pressed quickly */
/****** END SYSTEM REQUIREMENTS *****/
/****** DEFINITION OF LIBRARIES *****/
#include //https://github.com/evert-arias/EasyButton
/****** FUNCTION PROTOTYPES *****/
void setup(void);
void loop(void);
void updateOutputs(void);
/***** DEFINITION OF DIGITAL INPUT PINS *****/
const uint8_t myButton1_PushButton_PIN_D2 = 2;
const uint8_t myButton2_PushButton_PIN_D3 = 3;
/***** DEFINITION OF DIGITAL OUTPUT PINS *****/
const uint8_t LED1_LED_PIN_D4 = 4;
/***** DEFINITION OF OUTPUT RAW VARIABLES *****/
/***** used to store raw data *****/
bool LED1_LED_PIN_D4_rawData = 0;
/***** DEFINITION OF OUTPUT PHYSICAL VARIABLES *****/
/***** used to store data after characteristic curve transformation *****/
float LED1_LED_PIN_D4_phyData = 0.0;
/****** DEFINITION OF LIBRARIES CLASS INSTANCES*****/
EasyButton myButton1(myButton1_PushButton_PIN_D2);
EasyButton myButton2(myButton2_PushButton_PIN_D3);
bool myButton1Pressed = false;
bool myButton2Pressed = false;
void setup(void)
{
// put your setup code here, to run once:
pinMode(myButton1_PushButton_PIN_D2, INPUT_PULLUP);
pinMode(myButton2_PushButton_PIN_D3, INPUT_PULLUP);
pinMode(LED1_LED_PIN_D4, OUTPUT);
myButton1.begin();
myButton2.begin();
}
void loop(void)
{
// put your main code here, to run repeatedly:
myButton1.read();
myButton2.read();
if (myButton1.isPressed()) {
myButton1Pressed = true;
}
if (myButton2.isPressed()) {
myButton2Pressed = true;
}
if (myButton1.isReleased() && myButton2.isReleased()) {
myButton1Pressed = false;
myButton2Pressed = false;
}
updateOutputs(); // Refresh output data
}
void updateOutputs()
{
if (myButton1Pressed || myButton2Pressed) {
LED1_LED_PIN_D4_rawData = 1; // Set LED1 to full bright
} else {
LED1_LED_PIN_D4_rawData = 0; // Set LED1 to off
}
digitalWrite(LED1_LED_PIN_D4, LED1_LED_PIN_D4_rawData);
}